Dale
2014-01-16 02:48:05 UTC
what complexity must exists beforehand to generate the outcome of
variability desired?
http://en.wikipedia.org/wiki/Random_seed
nothing is really "random", noone has ever done a MANOVA experiement
across the scope of possible causal variables in the universe
http://en.wikipedia.org/wiki/MANOVA
quantum mechanics, etc., are uncertain, not random, randomness would
imply some sort of certainty
so, given the above, could the origin and variety of species that now or
beforehand exist by mutation alone?
I say the players that act into natural selection are
1) DNA including hereditary behavior
2) hereditary, learned, behavior that is passed down
3) simple learned behavior
4) an "occasional" correct mutation
mutation is overstated in my opinion ...
does the time for all species to develop really, and what about
considering the need for random seed?
doesn't the need for a random seed in some ways imply the possibility of
an intelligent designer, whether such is sentient or not?
variability desired?
http://en.wikipedia.org/wiki/Random_seed
nothing is really "random", noone has ever done a MANOVA experiement
across the scope of possible causal variables in the universe
http://en.wikipedia.org/wiki/MANOVA
quantum mechanics, etc., are uncertain, not random, randomness would
imply some sort of certainty
so, given the above, could the origin and variety of species that now or
beforehand exist by mutation alone?
I say the players that act into natural selection are
1) DNA including hereditary behavior
2) hereditary, learned, behavior that is passed down
3) simple learned behavior
4) an "occasional" correct mutation
mutation is overstated in my opinion ...
does the time for all species to develop really, and what about
considering the need for random seed?
doesn't the need for a random seed in some ways imply the possibility of
an intelligent designer, whether such is sentient or not?
--
Dale
Dale