c***@gmail.com
2008-11-24 14:37:40 UTC
Hi all,
Thanks a lot for your answers related to my question about gray
colors.
I have another question. In the scanner or monitor characterization, a
first step is to apply 1-D LUTS or Gain-Offset-Gamma (GOG) model to
convert nonlinear RGB (either native scanner RGB or monitor RGB space)
to linear RGB (linear to the luminance).
In some papers, they call this process as "gray balancing". While I
understand the objective (why we need to convert fron nonlinear to
linear RGB before applying a linear transformation fron linear RGB to
CIE XYZ), I do not understand clearly the gray balancing objective.
Can you guys explain for me what the gray balancing is and how it is
done with the GOG model or 1-D LUTS?
Thanks
Thanks a lot for your answers related to my question about gray
colors.
I have another question. In the scanner or monitor characterization, a
first step is to apply 1-D LUTS or Gain-Offset-Gamma (GOG) model to
convert nonlinear RGB (either native scanner RGB or monitor RGB space)
to linear RGB (linear to the luminance).
In some papers, they call this process as "gray balancing". While I
understand the objective (why we need to convert fron nonlinear to
linear RGB before applying a linear transformation fron linear RGB to
CIE XYZ), I do not understand clearly the gray balancing objective.
Can you guys explain for me what the gray balancing is and how it is
done with the GOG model or 1-D LUTS?
Thanks